Ink3D is just here to keep you in your flow — familiar tools, a shader model beyond PBR, and the freedom to create wherever inspiration strikes.
The brush settings you've come to love are all here. The tip behaves like you expect, pressure and tilt shape every stroke, and optional smoothing keeps your lines clean. Your whole brush language, fluent in 3D.
Two views, one canvas. In addition to 3D, detail in 2D with your favorite stylus. Selections, touch-ups, and all the tools you already reach for come with you. You always have just the right perspective for whatever you want to do.
Image layers, exactly like your 2D program — stack, toggle, paint. You'll understand it on day one, because there's nothing new to learn.
PBR is the start, not the limit. Build complex materials effortlessly with nodes, then paint them onto your model quickly and efficiently. Custom channels cover the shaders you actually use — Poiyomi, lilToon, Mochie, and any others — so their masks and special maps paint right alongside everything else.
Two milestones, one destination: 1.0.
Core hardening, project save/load, the 2D view, and the layer panel. For brave testers.
Material library, the full brush system, and automation hooks. Real projects, real feedback.
Everything stable, documented, and downloadable.
Inspiration doesn't always wait for a desk. Ink3D is wherever you are — traditional computers with mouse or stylus, mobile for creating on the go, and AR/VR displays for a natural and immersive flow.
Grab the alpha and start painting. Linux today, Windows via CI.